This week has been quite busy! It’s only been a few days since the SGA deadline now, for which we finished up and tested the co-op feature like there was no tomorrow. While that was our big focus of the week, we also managed to improve some of the old portraits:

These portraits have actually made quite the journey to get to this point. Here’s a pic showing how they improved since the first version:

Kind of make you wonder how different they will be once the game is done. I have a feeling we haven’t seen the last iteration just yet!

Other than that, we also added a couple of animations for the people in Evergrind City, to make the area feel a little more alive:

Now, wish us luck with SGA! Nominees should be announced in the next couple of days :)