This week we’ll start with a bonus building added to the flying fortress! This building will replace the island on the right part of the fortress and will, though a quest unlocked after the ghost ship, give you an opportunity to do some more phase shifting (yay)!

Later on I’ll show you what the progress of creating the insides looks like… :)

But first, something about a long awaited addition! We know a lot of you have been asking for an easy way to change the controls, whether you use a keyboard or a controller. We’ve already implemented the mechanics for changing the controls on a keyboard, and while we want to add the feature for the controller as well, for now it’ll remain a WIP.

However, if you do have a controller plugged in, you’ll soon be able to see what each of the buttons do, with the help of this new graphic:

Without further ado:

To make it a bit more readable, we decided to move the second set of buttons behind the first ones, since that’s how it looks on most controllers – even if this makes the design of the controller graphics itself look a bit less nice. Also added the spaces where the function of each of the buttons will be described:

Next up, another character that will return in a ghostly form! Remember this collector from Tai Ming? She’ll return and feature a little side quest/secret of her own:

This old priest makes an appearance as well, drawn back to the haunting village of Tai Ming after his death:

Brandy will play a pretty big part in a quest/secret as well, are you looking forward to seeing him again?