Hey everyone!

Time for another monthly recap, and just like last time this one’s been all about testing, testing, and even more testing! After the big push to get New Game+ and Custom Game ready, we’ve spent another month squashing bugs, tweaking balance, and doing our best to break the game in as many ways as possible (so you don’t have to).

Now, after tons of testing and fixes, we finally pushed the New Game+ and Custom Game patch to Frontline a couple of days ago!

For those of you who haven’t hopped into Frontline yet, here’s what’s new:

Players who’ve seen the game’s True Ending can now dive straight back in with New Game+! You’ll get to replay the game with your hard-earned items, levels and cards intact, but with all kinds of new twists. Enemies get shuffled around, they’ll have their own pins (just like you!), you can collect multiple cards per enemy. You might also run into a boss that’s previously only lurked in Arcade Mode…

If that’s not enough chaos for you, Custom Game lets you push things even further. Here you can mix and match settings to craft your very own nightmare (or dream) run! Want permadeath? Go for it! Want healing to hurt you instead? Why not! You can limit your max level, crank up enemy damage, or get creative with a whole bunch of other modifiers. If you try this one out, let us know your favorite settings!

Of course, with great new features come great new bugs, so we’ve been busy fixing everything from unexpected crashes when talking to NPCs, to pins that refused to behave. There were a few days where Little J seemed determined to break the entire game by crashing if you didn’t have enough gold to upgrade, but we finally put him in his place!

If you’re on Frontline, you’re our heroes – thank you for helping us find these issues! And if you’d rather wait for the Stable release, don’t worry! Once we’re confident everything’s nice and stable, we’ll roll these updates out to the default branch and other storefronts in about a week or two. And if you’re not on Frontline yet, but wish to be, here‘s a guide on how to join!

What’s next?

If no major bugs show up, we’ll be setting our sights on something many of you have asked for: Local Co-Op! It’s still early days, but we’re excited to see if we can make it happen.

As always, huge thanks for sticking with us and helping Secrets of Grindea grow into the best version of itself.

Until next time!