Next up, we’re playing around with some other types of icons for the Talent & Skill menu, with a magic orb as the magic indicator and a star for the utility icon. We’re also considering a third option for the magic icon, with an old diagonal wizard staff. What do you guys think?

Now, time to give some more of those icons a colour wash! Here they are in their before and after states:

And now, time for the next menu to be redesigned: the quest info pages! Let’s have a look:

With the text menu being replaced by icons, we wanted to make a more easily read headline available on the left side for each category, so it’ll be quicker to learn which one does what. Currently, we’ve only had a headline for the main category, such as ‘Journal’, with the character box beneath it and another info box below that – however we feel like it’s very rare for people to even pay attention to what’s beneath the character box, and so moving things around might make the menu a bit more easier to understand. Hence:

I wouldn’t say it looks quite as nice graphically, but I do agree that this way it’ll definitely be easier to see and understand what category you’re on. What do you guys think?

Meanwhile, in Fred & Teddy’s corner, Fred’s been continuing on with Grindea animations! Here’s another sneak peek of that, featuring a running animation:

Teddy has also been hard at work, and besides more Arcade Mode stuff, he’s been spending some time optimizing the loading times of the game! Take a look at this before and after:





With these optimizations, we hope a lot of loading times will be removed, giving you a much more smooth experience while playing the game :)