Another week, and more puzzle room stuff! Since the background was finished, it’s time to move on the the various puzzle components – and for this puzzle in particular that means making a whole bunch of statues! Each of these statues need both a past and a present version, meaning they change depending on what side of a time rift you’re on. Move the statues around in the past and new and strange things might happen in the present.
Here’s the statues and their various states in question:
Fred’s making stuff for the puzzles as well! Here’s a mirror with some flowers that bloom in summer and block the mirror in autumn:
There’s also a bunch of new effects and a bunch of animations for the Grindea battle! Let’s have a look at those:
Next week, we’ll take a look at the (hopefully) finished bits and pieces of these puzzle rooms! Stay tuned!