This week we decided to backtrack and polish parts of the story mode in preparation for a future demo! Our main focus has been to tweak smaller things here and there as well as fixing bugs, but we’ve also been adding some new features such as these long awaited style slots:
The idea behind the style slots is to allow players to show off the gear they think look good without sacrificing combat potential. In the screenshot above, I felt the Bandana and Glasses had better stats, but I preferred the visual appearance of my Straw Boater and Blindfold. Style slots give players the best of both worlds!
There’s also a bunch of weapons being added, with a focus on two-handed weapons as they’ve been heavily underrepresented as of late. Below is a simpler version of the Axe from last week, as well as a Spiked Club and the wicked Slime Hammer:
Lastly, we’ve been making a bunch of new items to balance what you can buy in the stores. Here’s a sneak peek of a couple of hats and facegear which you’ll be able to equip in the near future:
Now it’s back business! See you next week :)