It’s finally time for those of you who play on stable to take part of the new Arcade Mode update!! With this new patch, you will get the full rebalance/rework of Arcade, including fewer floors, Traveller and his Pins, the difficulty changing Catalysts and various rebalances. Are you ready?
As always, feedback is much appreciated, and you can leave it here, on the forums, or in our discord! We all look forward to hearing from you soon :)
Now, this week continues with more Marino’s Mansion! To start off, the kitchen:
Next up in the mansion is a room where Marino’s mom takes care of the estate business; her office, if you will:
Next up, the portrait of a woman you’ll meet as part of one of the mansion quests we’re working on; a PR woman hired by Marino’s dad to handle marketing for the arena event:
Now, as part of one of the Marino’s mansion quests, namely the one with an arena challenge, we wanted to introduce some sort of more difficult fight, so we thought it was high time to make a proper boar boss! In our pursuit of this we wanted to make a more dangerous looking boar without having to redo exactly all of its animations completely, so Fred went to experiment on a bunch of different design ideas:
In the end, we went for the one in the top right, giving him massive tusks and some sweet hair (also, eyebrows, because why not?). Next came the question of what colour it would be, and though we were all fond of the red ones and might use one of those for something else (Boar fire train arena challenge anyone?) we decided on going for the ‘elder’ gray-ish look, having it match, in some ways, the Elder Rabby mini-boss:
Excited yet? We sure are! It’s gonna be nice to add some more side quests into the game to make the world feel more populated and alive, with events that happen here and there throughout your journey.